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Spades Online – How to Play Spades

Spades is a recreational card game that originated in the United States in the 1930s. Spades is played with a standard deck of 52 cards, with card values ranging from 2 to Ace. The most common variation of 24/7 Spades is played with four Spades players in a team arrangement, with players across the table considered comrades. Spades is a trump-based game in which all spades are the greatest cards in the game and will defeat all other suits.

Game’s features

Each hand begins with the participants being given all 52 cards. The table next begins the bidding phase; in which they estimate how many tricks they can take with the hand they were given. You must bid a 0 without seeing your cards if you bid a Blind Nil. The payoff will be bigger if you succeed, but the loss will be significantly greater if you fail – so bid at your own risk! To receive a positive score, teams must complete the whole amount of tricks they have bid on collectively.


The player on the left of the dealer begins the Spades game by playing any card other than a Spade. Each player, in clockwise order, plays a card to follow suit, except they do not have the suit, in which case they can play any card in their hand.

If a trick is performed without a spade, the trick is won by the highest lead suit card. If a trick contains a spade, the trick with the highest spade wins. The winner of the trick takes the lead in the following trick. Spades cannot lead a trick unless they have been broken in another trick or are the only suit left in the lead player’s hand.

The game is over after the entire hand has been played. If a team’s offer is fulfilled, each trick is worth 10 points, with any extra tricks (sandbags) worth 1 point. Each trick in a bid is worth -10 points if it is not met. If Nil is bid and met, the team receives an extra 100 points.

A double nil win earns 200 points. If each of these conditions is not satisfied, the team will receive -100 and -200 points, respectively. When the team reaches 10 sandbags, it loses 100 points and must start again with 0 sandbags. After each hand, the score is totaled, and another deal begins. The team with the most points in the end wins!